Serial Framework C++ Edition
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◆ Accept()
The method accepts the client connection request.
The method called by the server when connection from a remote client device has already been accepted. The method is always called from the main (or from the same) thread that runs the server. The method prepares the class for communication with a remote client. If the method fails it disconnects already accepted client connection.
Reimplemented in CwclServerClientDataConnection. |