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wclAutoResetEvent Class

The class represents an auto-reset event synchronization object.
Inheritance Hierarchy
SystemObject
  wclSyncwclSyncObject
    wclSyncwclWaitableSyncObject
      wclSyncwclNamedSyncObject
        wclSyncwclEvent
          wclSyncwclAutoResetEvent

Namespace: wclSync
Assembly: wclCommon (in wclCommon.dll) Version: 7.13.7.0 (7.13.7.0)
Syntax
public class wclAutoResetEvent : wclEvent

The wclAutoResetEvent type exposes the following members.

Constructors
 NameDescription
Protected methodwclAutoResetEvent Creates new event object.
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Properties
 NameDescription
Protected propertyDisposed Gets the disposing state.
(Inherited from wclSyncObject)
Public propertyHandle Gets the system dependent synchronization object handle.
(Inherited from wclWaitableSyncObject)
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Methods
 NameDescription
Public methodStatic memberCreate Creates an unnamed auto-reset event object.
Public methodStatic memberCreate(String) Creates or opens an auto-reset named event object.
Public methodStatic memberCreate(String, Boolean) Creates or opens an auto-reset named event object.
Public methodDispose Disposes the synchronization object.
(Inherited from wclSyncObject)
Public methodEqualsDetermines whether the specified Object is equal to the current Object.
(Inherited from Object)
Protected methodFree Frees the object.
(Inherited from wclWaitableSyncObject)
Public methodGetHashCodeServes as a hash function for a particular type.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodResetEvent Sets the event object to the nonsignaled state.
(Inherited from wclEvent)
Public methodSetEvent Sets the event object to the signaled state.
(Inherited from wclEvent)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
Public methodWaitOne Waits until the object is in the signaled state.
(Inherited from wclEvent)
Public methodWaitOne(UInt32) Waits until the object is in the signaled state or the time-out interval elapses.
(Inherited from wclEvent)
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Remarks
An event object is a synchronization object whose state can be explicitly set to signaled by use of the SetEvent function.
See Also