wcl |
The wclWiiRemoteClient type exposes the following members.
Name | Description | |
---|---|---|
Connect | Starts connecting to a Wii Remote device. | |
DisableAccel | Disables accelerometer. | |
Disconnect | Disconnects from the Wii Remote. | |
DoAccelChanged | Fire the OnAccelChanged event. | |
DoBalanceBoardChanged | Fires the OnBalanceBoardChanged event | |
DoButtonsChanged | Fires the OnButtonsChanged event. | |
DoClassicControllerChanged | Fires the OnClassicControllerChanged event. | |
DoConnect | Fires the OnConnect event. | |
DoDisconnect | Fires the OnDisconnect event. | |
DoDrumsChanged | Fires the OnDrumsChanged event. | |
DoExtensionAttached | Fires the OnExtensionAttached event. | |
DoExtensionDetached | Fires the OnExtensionDetached event. | |
DoGuitarChanged | Fires the OnGuitarChanged event. | |
DoIrChanged | Fires the OnIrChanged event. | |
DoNunchukChanged | Fires the OnNunchukChanged event. | |
DoStatusChanged | Fires the OnStatusChanged event. | |
EnableAccel | Enables accelerometer. | |
Enter | Enters the Bluetooth component protection critical
section. (Inherited from wclBluetoothComponent) | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object) | |
GetStatus | Requests the Wii Remote status. | |
GetType | Gets the Type of the current instance. (Inherited from Object) | |
Leave | Leaves the Bluetooth component protection critical
section. (Inherited from wclBluetoothComponent) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
SetIrSensitivity | Sets IR IR sensor sensitivity (and turns it ON or OFF). | |
SetLeds(wclWiiRemoteLeds) | Changes the Wii Remote LEDs state. | |
SetLeds(Boolean, Boolean, Boolean, Boolean) | Changes the Wii Remote LEDs state. | |
SetRumble | Turns the Rumble On and Off. | |
ToString | Returns a string that represents the current object. (Inherited from Object) |