Bluetooth Framework C++ Edition
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The structure contains information about the Wii Remote Classic Controller extension buttons. More...
#include <wclBluetooth.h>
Public Attributes | |
bool | A |
The "A" button state. True if the button is pressed. | |
bool | B |
The "B" button state. True if the button is pressed. | |
bool | Plus |
The "+" button state. True if the button is pressed. | |
bool | Home |
The "Home" button state. True if the button is pressed. | |
bool | Minus |
The "-" button state. True if the button is pressed. | |
bool | Up |
The "Up" button state. True if the button is pressed. | |
bool | Down |
The "Down" button state. True if the button is pressed. | |
bool | Left |
The "Left" button state. True if the button is pressed. | |
bool | Right |
The "Right" button state. True if the button is pressed. | |
bool | X |
The "X" button state. True if the button is pressed. | |
bool | Y |
The "Y" button state. True if the button is pressed. | |
bool | ZL |
The "ZL" button state. True if the button is pressed. | |
bool | ZR |
The "ZR" button state. True if the button is pressed. | |
bool | L |
The "L" (Left Trigger) button state. True if the button is pressed. | |
bool | R |
The "R" (Right Trigger) button state. True if the button is pressed. | |
The structure contains information about the Wii Remote Classic Controller extension buttons.